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Like a big-screen game, focus of 'Dredd 3D' is body count ★ 1/2
The time-killing carnage in "Dredd 3D" can be assessed all sorts of ways. One depends on how much M-rated gaming you do as a matter of course. If the answer is some, or a lot, you'll likely find "Dredd 3D" up your viscera-strewn alley, because the film isn't merely influenced by a genre of first-person, shoot/stab/eviscerate/these/anonymous/enemies scenarios. It re-creates them, slavishly, as did the recent "The Raid: Redemption," so that calling "Dredd 3D" a movie is sort of a lie. It's a premise, and there are levels to reach, and always there's another grimy hallway to stalk, and then you turn right or left, and then kill some more.
September 20, 2012